Course TitleJava 2 Programming Part 1: The Java LanguageCourse OverviewThis is the first course in a five-part series on Java 2 Programming. The Java platform is based on the idea that the same software should run on many different kinds of computers, consumer products, and other devices. Java software works on any device from mobile phones to supercomputers and is incorporated into all major Web browsers. This first course in the series is designed to give students a basic understanding of Java 2. It provides the knowledge needed to compile, run and distribute a simple Java application. It teaches the features of this programming language, as well as using identifiers, keywords, types, arrays, operators and assignments, and flow control.Learn To:
AudienceApplication Developers, Software Engineers, and Programmer/Analysts are some of the types of people who would benefit from taking this course. Learners should understand object-oriented principles and have created or compiled simple programs such as C or C++ prior to taking this course. In addition to having hands-on experience, students can take the C Programming series (courses 13201-13204) or the C++ Programming series (courses 13205-13208) to help them prepare to take this Java 2 Programming series.Total Learning Time6 - 8 hours2 - 3 hours Unit 1: Basics of Java 2 - 3 hours Unit 2: Java Programming: Fundamentals 2 - 3 hours Unit 3: Implementing Flow Control and Arrays Course TitleJava 2 Programming Part 2: Objects and ClassesCourse OverviewThis is the second course in a five-part series on Java 2 Programming. The Java platform is based on the idea that the same software should run on many different kinds of computers, consumer products, and other devices. Java software works on any device from mobile phones to supercomputers and is incorporated into all major Web browsers. This course teaches learners the general concepts of object-oriented programming and how Java implements these concepts. It also covers designing, creating and using classes; declaration and access control; garbage collection; and inner classes.Learn To:
AudienceApplication Developers, Software Engineers, and Programmer/Analysts are some of the types of people who would benefit from taking this course. Learners should understand object-oriented principles and have created or compiled simple programs such as C or C++ prior to taking this course. In addition to having hands-on experience, students can take the C Programming series (courses 13201-13204) or the C++ Programming series (courses 13205-13208) to help them prepare to take this Java 2 Programming series. Students should have taken the first part of this series (course 86001) prior to taking this course.Total Learning Time6 - 8 hours3 - 4 hours Unit 1: Classes, Methods, and Objects 3 - 4 hours Unit 2: OOP: Advanced Concepts Course TitleJava 2 Programming Part 3: Core Language APIs, Threads, and ExceptionsCourse OverviewThis is the third course in a five-part series on Java 2 Programming. The Java platform is based on the idea that the same software should run on many different kinds of computers, consumer goods, and other devices. Java software works on any device from mobile phones to supercomputers and is incorporated into all major Web browsers. This course covers the function of packages in Java, including how to create packages and how to use the existing core packages included with the Java 2 SDK. It also covers using exceptions to manage error conditions.Learn To:
AudienceApplication Developers, Software Engineers, and Programmer/Analysts are some of the types of people who would benefit from taking this course. Learners should understand object-oriented principles and have created or compiled simple programs such as C or C++ prior to taking this course. In addition to having hands-on experience, students can take the C Programming Series (courses 13201-13204) or the C++ Programming Series (courses 13205-13208) to help them prepare to take the Java 2.0 curriculum. Students should have taken the first two parts of this series (courses 86001-02) prior to taking this course.Total Learning Time6 - 8 hours3 - 4 hours Unit 1: Packages 3 - 4 hours Unit 2: Exceptions and Threads Course TitleJava 2 Programming Part 4: Building and Managing GUIsCourse OverviewThis is the fourth course in a five-part series on Java 2 Programming. The Java platform is based on the idea that the same software should run on many different kinds of computers, consumer products, and other devices. Java software works on any device from mobile phones to supercomputers and is incorporated into all major Web browsers. This course covers using the java.awt package and creating GUI programs. It covers using java.awt for layout, using the java.awt event package, and using the java.awt component library. It also covers creating applets and using the Swing package for creating GUIs.Learn To:
AudienceApplication Developers, Software Engineers, and Programmer/Analysts are some of the types of people who would benefit from taking this course. Learners should understand object-oriented principles and have created or compiled simple programs such as C or C++ prior to taking this course. In addition to having hands-on experience, students can take the C Programming series (courses 13201-13204) or the C++ Programming series (courses 13205-13208) to help them prepare to take this Java 2 Programming series. Students should have taken the first three parts of this series (courses 86001-03) prior to taking this course.Total Learning Time6 - 8 hours2 - 3 hours Unit 1: Internationalization and Applets 2 - 3 hours Unit 2: AWT 2 - 3 hours Unit 3: Advanced GUI Handling Course TitleJava 2 Programming Part 5: Streams and NetworkingCourse OverviewThis is the final course in a five-part series on Java 2 Programming. The Java platform is based on the idea that the same software should run on many different kinds of computers, consumer products, and other devices. Java software works on any device from mobile phones to supercomputers and is incorporated into all major Web browsers. This course teaches learners advanced topics that will help them fully implement Java 2 functions. It covers using the Streams version of the java.io package, writing threads, and networking in Java.Learn To:
AudienceApplication Developers, Software Engineers, and Programmer/Analysts are some of the types of people who would benefit from taking this course. Learners should understand object-oriented principles and have created or compiled simple programs such as C or C++ prior to taking this course. In addition to having hands-on experience, students can take the C Programming series (courses 13201-13204) or the C++ Programming series (courses 13205-13208) to help them prepare to take this Java 2 Programming series. Students should have taken the first four parts of this series (courses 86001-04) prior to taking this course.Total Learning Time6 - 8 hours2 - 3 hours Unit 1: Stream Handling 2 - 3 hours Unit 2: File Handling 2 - 3 hours Unit 3: Network Programming Regular price: $899.95 Click here for Secure Yahoo Order: NETg Java 2.0 Programming Curriculum
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