Oracle Form Builder R6: Enhancing
the User Interface
Course
Overview
This course is the second in
a six-part Oracle Developer series based on Oracle Developer Release 6.
This course describes how to create input and non-input items, how to create
lists of values (LOVs) and editors to support text items, and how to create
forms using multiple windows and a variety of canvas styles. Additionally,
this course covers ways to add functionality to items by creating triggers
containing built-in subprograms.
Learn
To:
-
Create input and non-input
items.
-
Identify the features and uses
of LOVs.
-
Create LOVs manually and using
the LOV Wizard.
-
Create and use editors.
-
Create and set properties for
a window and a content canvas.
-
Create and set properties for
stacked, toolbar, and tab canvases.
-
Identify trigger events, components,
and execution hierarchy.
-
Create triggers and identify
elements of trigger code.
-
Add functionality to triggers
using built-ins.
-
Add functionality to input
items by creating triggers containing built-ins.
-
Add functionality to non-input
items by creating triggers containing built-ins.
Content
Emphasis
Skills-Based
Audience
Application developers,
database administrators, designer/developers, and technical support professionals.
Participants should have knowledge equivalent to the following courses:
Oracle SQL: Basic SELECT Statements (61110); Oracle SQL: Data Retrieval
Techniques (61111); Oracle SQL: DML and DDL (61112); Oracle PL/SQL: Basics
(60113); Oracle PL/SQL: Procedures, Functions and Packages (60114); and,
Oracle PL/SQL: Database Programming (60131). In addition, learners should
have taken the first part of the Oracle Developer series, Oracle Developer:
Forms Fundamentals (62211).
Total
Learning Time
6 - 8 Hour(s)
Course
Contents
Unit 1: Items: Creating
Duration: 1.5 - 2 Hour(s)
-
Identify input item types.
-
Identify non-input item types.
-
Create a check box in the Layout
Editor by using the Check Box tool.
-
Convert an existing item into
a check box by using the Property Palette.
-
Create a list item in the Layout
Editor by using the List Item tool.
-
Convert an existing item into
a list item by using the Property Palette.
-
Create a radio group item in
the Layout Editor by using the Radio Button tool.
-
Convert an existing item into
a radio group item by using the Property Palette.
-
Create a display item in the
Layout Editor by using the Display Item tool.
-
Create an image item in the
Layout Editor by using the Image Item tool.
-
Create a sound item in the
Layout Editor by using the Sound Item tool.
-
Create a button in the Layout
Editor by using the Button tool.
-
Create a calculated item based
on a formula by setting calculation-specific properties.
-
Create a calculated item based
on a summary by setting calculation-specific properties.
-
Identify methods for creating
a hierarchical tree item.
Unit 2: LOVs and Editors
Duration: 1.5 - 2 Hour(s)
-
Identify the objects required
to design an LOV.
-
Create an LOV by using the
LOV Wizard.
-
Create an LOV manually by using
the Create icon in the Object Navigator.
-
Attach an LOV to a text item
by using the Property Palette.
-
Customize an LOV by setting
associated properties.
-
Create a customized editor
by using the Create icon in the Object Navigator.
-
Attach an editor to a text
item by using the Property Palette.
Unit 3: Windows and Canvases
Duration: 1 - 2 Hour(s)
-
Match the display objects with
the appropriate definition.
-
Create a new window by using
the Create icon in the Object Navigator.
-
Set the window object properties
by using the Property Palette.
-
Create a content canvas by
using the Create icon in the Object Navigator.
-
Set the Window property of
a content canvas by using the Property Palette.
-
Create a stacked canvas by
using an appropriate method.
-
Set the stacked canvas properties
by using the Property Palette.
-
Check the display position
of a stacked canvas in the Layout Editor.
-
Create a toolbar canvas by
using the Object Navigator.
-
Set the toolbar canvas-related
properties by using the Property Palette.
-
Create a tab canvas by using
an appropriate method.
-
Set the tab canvas-related
properties by using the Property Palette.
Unit 4: Form Builder Triggers
Duration: 1 Hour(s)
-
Identify the types of events
that fire a trigger.
-
Identify the trigger type given
a description.
-
Identify the scope of a trigger
based on its placement in the object hierarchy.
-
Identify the statements that
are allowed in trigger code.
-
Identify the default setting
of the execution hierarchy property of a trigger.
-
Create a trigger by using an
appropriate method.
-
Match the PL/SQL Editor component
with the appropriate description.
-
Match the trigger property
with the appropriate description.
-
Identify the rules for writing
trigger code.
-
Identify Form Builder variable
types.
-
Match the standard built-in
subprogram name with the appropriate description.
-
Copy a built-in name and arguments
into existing code.
Unit 5: Items: Adding Functionality
Duration: 1 Hour(s)
-
Enhance the functionality of
a radio group by creating a When-Radio-Changed trigger.
-
Enhance the functionality of
a check box by creating a When-Checkbox-Changed trigger.
-
Identify built-ins used to
enhance the functionality of a list item.
-
Display an LOV from a button
by creating a trigger containing the SHOW_LOV built-in.
-
Populate an image item with
an image by creating a trigger containing the READ_IMAGE_FILE built-in.
-
Identify built-ins used to
manage the components of a sound item control.
-
Identify built-ins used to
populate a hierarchical tree item.
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